From unravelling the truth of a historical crime, to looking at immersive AI in Dungeons & Dragons, Melbourne Knowledge Week is championing reconnecting through play and technology. Emily Spindler-Carruthers reports.
Accessibility in video games has been a decades long battle for disabled gamers, but with increased visibility in the industry, change is finally coming. Emily Spindler-Carruthers reports. This is the final in a two-part series on gaming and disability.